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> This is an image of an "Ogre" .. For a picture see
> http://www.projectrho.com/ogre.html or see http://www.sjgames.com/ogre/ for
> info .. basically, large cybernetic tanks. (Think Bolo by Keith Laumer as
> well).
>
> The sky is just a simple gradient and a cloud sphere - nothing fancy. I'm
> using Moray so I just did something simple. For a proper still life, I'll
> use a media cloud or something.
>
> The suspension 'was' articulated until I hit an issue with Moray rotating
> references around the origin, but I'll probably fix that soon.
>
> There are no tracks on 'brutus' yet - I'm using a macro to do the tracks
> and the rendering time will take forever. This is a test render to see if I
> have modeled the overall look and feel. I probably need something for a
> sense of scale.
>
> Most of the tank is CSG.
>
> Comments?
Right, where's me hovertanks? About 300 should maybe have a chance
against one of those things. ;)
Oh, and what Mk. Ogre is it? I can't spot that sort of info by eyeball.
Bye for now,
Jamie.
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